Laser Pong (my second laser projector videogame)
In briefBrandon Thomas demos Laser Pong, a game he built on a laser projector and projected onto buildings around Atlanta. It was a weekend project.
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In briefBrandon Thomas demos Laser Pong, a game he built on a laser projector and projected onto buildings around Atlanta. It was a weekend project.
In briefA short GoPro film of Uli Emanuele's wingsuit BASE jump through a roughly 2 meter wide cave opening, after three years of preparation. It follows his climb to the exit point and the flight itself, shot on a HERO2 camera.
In briefA game-dev video demonstrating a noise shader in Godot where shapes are visible only in motion against animated noise and vanish when the game is paused or screenshotted. The demo is available on GitHub.
In briefAn animated, musical visualization of Conway's Game of Life showing patterns made in the Golly program.
In briefA short WIRED demo from CES 2013 of Tactus Technology's haptic touchscreen, whose panel raises physical bumps to form a keyboard.
In briefA spectrogram analysis of Aphex Twin's track commonly called [Equation] from Windowlicker, rendered from a lossless version. At about 5:30 the spectrogram reveals an image of Richard D. James's face.
In briefA short compilation of the gesture and multitouch interface scenes from the film Minority Report.
In briefA restored 1994 video of Karl Sims' research on evolved virtual creatures, where simulated block creatures are bred through artificial evolution to swim, walk, follow and compete. It is a landmark demonstration of genetic algorithms in physics simulation.
In briefA one-minute clip from Who Framed Roger Rabbit in which a swinging pendant lamp is bumped and keeps flailing, showing animators' attention to detail.
In briefEpic Games shows how LED walls can provide both virtual backgrounds and real lighting, letting scenes be captured in camera in a single pass with Unreal Engine.
In briefA three-minute demo of ProFORMA, a system from Cambridge that builds textured 3D models live from a video of an object.
In briefAnswer in Progress investigates why Japanese websites look different from those elsewhere, using an AI clustering approach to test the 2013 claim. It then looks at possible explanations.
In briefThe short printer-destruction-adjacent clip from Office Space built around the cryptic 'PC LOAD LETTER' error message. It pokes fun at unhelpful printer errors.
In briefLuke Miani removes the screen from a MacBook Air and tests using it headless as the host for an Apple Vision Pro virtual display.
In briefA short demo of the Lenovo ThinkPad X1 Carbon's adaptive keyboard row, which changes its keys based on the user's activity.
In briefHenry Segerman and collaborators demonstrate virtual reality experiences in non-Euclidean spaces, including hyperbolic and mixed hyperbolic-Euclidean geometry. The browser-based demos let viewers move through these spaces and show how strange the geometry feels from inside.
In briefThe official 1986 music video for Paranoimia by Art of Noise featuring the computer-generated TV personality Max Headroom. It is a synth-pop and sampling-era piece of 80s pop culture.
In briefA three-minute clip of Steve Jobs at WWDC 1997 explaining that focus means saying no to many good ideas. It is a short answer about product strategy and its effect on people.
In briefA short clip from the film Idiocracy showing a hospital reception computer where staff pick a condition from a board of simple pictorial buttons.
In briefThe video accompanying the SIGGRAPH 2012 paper on Eulerian Video Magnification. It amplifies subtle changes in ordinary video, such as skin color shifts from a heartbeat, to reveal pulse and tiny motions.
In briefGoogle's 2014 reel introducing Material Design, a visual language based on a paper-and-ink material metaphor and a system of motion. It is a short promotional video.
In briefGoogle ATAP's short 2014 introduction to Project Tango, a mobile device effort to give phones and tablets a human-scale understanding of space and motion. It pitches ideas like indoor navigation and games that interact with your physical space.
In briefA one-minute clip of Steve Jobs describing how he cut Apple's product line down to a four-quadrant matrix of consumer and pro, desktop and portable, during the 1997 turnaround.
In briefWorld Builder is a short film by Bruce Branit in which a man uses holographic tools to build a world for the woman he loves.