Make Your Renders Unnecessarily Complicated
In briefA video showing a virtual camera built in Blender that simulates lenses and film layers using path tracing, to make physically modeled photographs.
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In briefA video showing a virtual camera built in Blender that simulates lenses and film layers using path tracing, to make physically modeled photographs.
In briefThe business card scene from the film American Psycho, in which characters compare their business cards.
In briefA Spike Jonze-directed Ikea commercial in which a discarded lamp is treated sympathetically, until a twist undercuts the sentiment. It is a short, well-known piece of advertising.
In briefA very short clip from Taken 3 of Liam Neeson's character jumping a fence, edited with extremely rapid cuts.
In briefA one-minute demo of Word Lens, an iPhone app that translates printed text in real time by overlaying the translation on the camera view. It was later folded into Google Translate.
In briefA two-minute NVIDIA RTX tech demo built on Remedy's Northlight engine, showing real-time ray-traced lighting and shadows in a game scene. It was shown alongside the launch of RTX and DirectX Raytracing.
In briefThe CVPR 2016 oral demo of Face2Face, a system that captures a person's face and reenacts another video's face in real time using only RGB video. The authors frame it as research on modern vision and graphics.
In briefA one-minute clip from Back to the Future Part II showing the Cafe 80's scene with Max Headroom-style pseudo-CGI waiters of Reagan, Michael Jackson, and Khomeini.
In briefA Corridor Digital parody of a Boston Dynamics promo, showing a CGI military robot trained for combat that goes rogue and refuses to kill a robotic dog.
In briefA short archival capture of the 2001 Flash website of 2Advanced Studios, an agency known for high-end Flash design. It is part of the Web Design Museum's collection of early web design.
In briefA scene from Silicon Valley season 4 episode 8 featuring Keenan Feldspar's VR product.
In briefA profane video review in the Your Product Sucks series that picks apart the Apple Music app on macOS Catalina and its usability problems.
In briefAn art project by Simon Weckert in which 99 smartphones pulled in a handcart create a fake traffic jam on Google Maps. A green street shows as red, which diverts cars to other routes.
In briefAnimator Joel Haver explains how he makes his short films using rotoscoping and the EbSynth tool, along with the software he uses. The method is a labor-intensive, frame-by-frame process.
In briefA short side-by-side recording by Jake Archibald of the same animation demo running in Chrome, Firefox, Safari and Servo WebRender nightlies on a 60Hz display. It shows the smoothness difference of GPU-based rendering.
In briefA six-minute clip of Adobe's MAX 2011 sneak peek showing a Photoshop prototype that removes motion blur from photos. The audience reacts with astonishment as blurry images become legible.
In briefThe official music video for The Chemical Brothers' Star Guitar, directed by Michel Gondry. Visuals of a passing landscape are synced to elements of the music.
In briefMicrosoft Research demonstrates holoportation, which reconstructs and compresses high-quality 3D models of people in real time and sends them anywhere. With a HoloLens, remote participants appear as if present in your room.
In briefGoogle's early concept video for Project Glass, showing a wearer navigating a city with augmented-reality glasses that surface contextual information. It was made when the project was just starting.
In briefA one-minute video of a baby treating a print magazine like a broken iPad, presented as a tribute to Steve Jobs. It makes a point about how touch screens shape the expectations of digital natives.
In briefA short claymation music video by animator savannahXYZ satirizing how bad web search has become, with SEO spam and ads crowding out real answers. It is comedic rather than analytical.
In briefA one-minute NVIDIA research demo of foveated rendering for VR using SMI eye tracking. It renders at full detail only where the eye is looking, matching the physiology of human vision.
In briefShrek Retold is a crowdsourced, scene-for-scene remake of Shrek made by over 200 creators, each redoing a short section in their own style.
In briefEuclideon's 2011 technology preview of Unlimited Detail, a rendering approach claiming unlimited geometric detail in real time via point-cloud style data. The company promised more to come while keeping most work secret.