Bob Nystrom - Is There More to Game Architecture than ECS?

Roguelike CelebrationLength: 23 minutesSoftware architecture & design

In brief

Bob Nystrom, author of Game Programming Patterns, gives a Roguelike Celebration 2018 talk questioning whether entity component systems are the only way to structure a game. He walks through alternative architectures drawn from roguelike development.

YouTube: watch on YouTube, opens a new tab