RacketCon 2013: Dan Liebgold - Racket on the Playstation 3? It's Not What you Think!

RacketLength: 59 minutesFunctional programming

In brief

Dan Liebgold of Naughty Dog gives a RacketCon 2013 keynote on using Racket in PlayStation 3 game development. He explains the Racket-based DSLs used for game data and scripting, which replaced the studio's earlier GOAL-based toolchain.

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