CppCon 2014: Mike Acton "Data-Oriented Design and C++"

CppConLength: 1 hour 27 minutesSoftware architecture & design

In brief

Mike Acton of Insomniac Games argues that a program's purpose is transforming data, and shows how common C++ approaches work against that in performance-critical game development. He covers cache behavior, data layout and the limits of compilers.